#pragma once
#include "pch.h"
class CEllipse : public SLayer
{
	CRect m_rect;
	virtual void OnLButtonDown(UINT nFlags, CPoint point);
	virtual void OnLButtonUp(UINT nFlags, CPoint point);
	virtual void OnMouseMove(UINT nFlags, CPoint point, CDC* pDC = nullptr);
	virtual void OnDraw(CDC* pDC);
	virtual BOOL Check(CPoint point) const;
	virtual BOOL Select(CPoint point);
};

